WKS00018: Roleplaying Game Design Workshop
When Jared and I attended a few seminars at the last Gencon, we were a little disappointed. It was pretty much a one-sided conversation between industry pros with the audience kind of… well, being an audience.
Jared and I talked about it and decided we wanted to do something more hands-on. Something that would demonstrate to people that they really can make their own games.
So, Jared called Peter Atkinson and organized a real honest-to-Athena hands-on learning seminar.
Show up with an idea, go home with a game.
There will be a series of four seminars on the Friday of the con with each running between 1 -1.5 hours with a lunch break in between sessions 2 and 3. If it goes well, maybe next year we’ll do something even more ambitious. Buy-in is $5 per session ($20 for the whole thing). Here’s what each seminar looks like:
Session I: Theory of Roleplaying
Hosted by D. Vincent Baker (kill puppies for satan, Dogs in the Vineyard)
Session II: Game Design
Hosted by Jared Sorensen and Luke Crane (Burning Wheel)
Session III: Worldbuilding and Mythic Storytelling
Hosted by John Wick (Legend of the Five Rings, Orkworld, Thirty, etc.)
Session IV: Print & Electronic Publication
Hosted by Clinton R. Nixon (Paladin, Shadow of Yesterday) and Luke Crane
I’m just trying to figure out how to attend all the seminars myself.
This is gonna be a blast. Go sign up now!
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