I was thinking about ditching Fate and Chance.
Talking with Cowboy Ron, I said, “They don’t encourage behavior. They just give the players access to math with a cool explanation.”
“But it’s a cool explanation,” he said. “I like it. And I’ve already decided which Sister I want.”
I nodded. “I know it’s cool, but it may be a cool idea that doesn’t belong in the game.” I paused. “What I need is a mechanic that encourages the kind of behavior I want from a ven character.”
“So make one,” he said. “But keep the Sisters.”
I thought about it for a while, then remembered something I came up with for Enemy Gods, and Cat.
Hm… a little twist in how it works and a change of nomenclature… and we have Style!
More later tonight.