Bayushi Yokimi
0 Force
3 Chi
– Honor Requirement
1 Personal Honor
8 Gold
*Imperial Magistrate*Shugenja*
Limited: Bow Yokimi to add a -2F or -2C Yokimi Token to any Personality.
Limited: Bow Yokimi to add a -3F or -3C Yokimi Token to any Crane Personality.
A Personality may only have one Yokimi Token. When the Personality straightens, remove all Yokimi Tokens.
Akodo Mitsuo
5 Force
3 Chi
12 Honor Requirement
3 Personal Honor
10 Gold
*Imperial Magistrate*Tactician*Samurai
Battle: If Mitsuo is in the current battle, you may discard a card from the top of your deck or your hand. Your opponent must discard a random card from his hand.
Ikoma Hanzo
4F
4C
10 Honor Requirement
4 Personal Honor
9 Gold
*Imperial Magistrate*Samurai*
Battle: Bow to replace any Lion Personality in a battle.
Open: Bow to replace any Lion Personality in a duel.
Bayushi Arikasi
0 Force
4 Chi
– Honor Requirement
1 Personal Honor
8 Gold
*Imperial Magistrate*Ninja*Samurai*
Arakasi may attach the Lion Clan Sword for free.
Open: Bow Arikasi to join any Magistrate or Scorpion in a duel as the duel is declared. You may add two focus cards to his Chi. He adds his Chi to the Personality he joins. If the Personality is killed, so is Arikasi.
Shinjo Shohachi
2 Force
3 Chi
5 Honor Requirement
2 Personal Honor
6 Gold
*Imperial Magistrate*Samurai*Cavalry
Shohachi enters play with a number of Rifle Tokens equal to his Chi. He may not have more Rifle Tokens than his Chi.
Battle: Bow Shohachi to create a Ranged Attack equal to his Rifle Tokens. Discard a Rifle Token at the end of the Battle.
Limited: Bow Shoachi to add a Rifle Token.
Mirumoto Buni
2 Force
5 Chi
4 Honor Requirement
2 Personal Honor
10 Gold
*Imperial Magistrate*Samurai*Double Chi*
You may add Tattoo cards to Buni equal to his Chi-3.
Buni may have 2 Weapon Cards.
Little Brown Ghost
0 Force
6 Chi
– Honor Requirement
1 Personal Honor
10 Gold
*Monk*
Bow Little Brown Ghost to look through your Dynasty Deck and put a Thunder at the top of your deck. Reshuffle your dynasty deck.
Tenshi
0 Force
5 Chi
– Honor Requirement
3 Personal Honor
4 Gold
*Imperial Magistrate*Shugenja*
Tenshi enters play dishonored. Lose 4 honor. If he is re-honored, he becomes Isawa Tenshi.
You may attach any Water spell to Tenshi for 2 less gold. Do not discard Water spells after Tenshi uses them.
Hida Bakahido
6 Force
2 Chi
– Honor Requirement
2 Personal Honor
8 Gold
*Imperial Magistrate*Berserker*
Bakahido may attach the Hida Ancestor for free.
Battle: Discard a card off the top of your Fate Deck to give Bakahido a +1F.
The Lost Wasp
0 Force
3 Chi
– Honor Requirement
1 Personal Honor
5 Gold
*Imperial Magistrate*Samurai*
Battle: Ranged 1 Attack. This does not bow the Lost Wasp.
Any modifiers played to The Lost Wasp’s ranged attacks are at +1.
Kakita Yaoru
1 Force
4 Chi
9 Honor Requirement
4 Personal Honor
7 Gold
*Imperial Magistrate*Samurai*Double Chi*
Open: Bow Yaoru to negate any honor loss. Yaoru gains a -1 Honor Token.
Kakita Yaoru
0 Force
+1 Chi
– Honor Requirement
– Personal Honor
3 Gold
*Ancestor*
You may attach this Ancestor to any Scorpion Personality in play.
If Yaoru is attached to a Scorpion, that Personality may not focus in duels.
Isawa Prodigy
0 Force
4 Chi
8 Honor Requirement
3 Personal Honor
7 Gold
*Shugenja*
The Isawa Prodigy gains a +1F/+1C for every Elemental Ring in play.
(Sorry to Jess and Annie — I’m down at Hyrum’s and neither of us could remember your characters’ names. As soon as I get upstairs, I’ll do an update.) 🙂