Houses of the Blooded: Colors

Black
“I am veiled by my shame.” 

For the ven, wearing black is a symbol of shame. The ven word dulla (doo-EE-ah). Best translated as “veiled.” You may also translate it as “invisible.”

Criminals wear black. And no-one speaks to them. No-one helps them. No-one pays attention when they’re being mugged.

Dulla.

Nobles hire personal guard. Personal guard do not use swords. They use spears. To hide their identity–and their shame–they wear masks and black robes. At parties, everyone ignores them. No need to point out another ven’s shame. He’s already being punished enough. Mercy is a virtue, after all.

Enemies deserve no mercy, but that’s for revenge.

So, no black. Sure, you can have black boots and black gloves. That’s fine.

Red
“Get out of my way.”

Red is the color of passion, the color of romance, the color of revenge.

Romance. Revenge.

In the ven language, romance and revenge are the same word, differentiated only by stressing different syllables. The word itself means “obsession.” Red is its color.

Wearing red indicates to others that you have declared revenge or romance. Or both. We’ll talk about romance and revenge in a moment or two, but for right now, what you need to know is this. Nothing stands in the way of revenge or romance. No law, no ven.

Nothing.

Grey
“Tears are not enough.”

Grey is the color of mourning, but for the ven, death has a deeper, more tragic meaning. For most human cultures, we assume an afterlife. The dead are not truly gone, only waiting for us on “the other side.” But for the ven, death is the End. The ven do not believe in a soul or an afterlife. Solace, at least, holds some kind of promise, but death holds no promise at all. See Death for more information on grief and mourning.

Green
“Spring is in my veins.”

For the ven, green is a color of youth. It is the color of spring, vigor, lust, and strength. Pillow books also use it to symbolize characters who are particularly naive. It is also associated with generosity.

The young have yet to learn the blessings of selfishness.

It is also the color of sincerity, renewal and rebirth. Because it represents renewal, the ven also wear green when seeking forgiveness, giving it a strong association with regret.

To understand we have done wrong, we must put aside what we think and remind ourselves of what we know.

Blue
“I want to know.”

Blue is the color of wisdom. As wide is the sky, so is all a child has to learn. Blue and green are common color combinations.

I have learned much, but there is still much more to learn.

Both male and female children wear blue. Older ven wear deep blue robes symbolizing their experience and knowledge. The deeper the color, the greater the wisdom. As the sun reaches the west, so grows darker the sky.

Wearing blue—especially darker colors—invites questions and debate. The color also communicates “I want to learn.” At ven parties, I imagine seeing rooms filled with ven wearing blue, all in various hues and shades, debating all kinds of topics. Of course, choosing which hue to wear is important. Safe to wear a lighter color than you think you deserve to wear. Then again, who ever accused the ven of being safe?

Lavender
“Entertain me.”

Lavender is the party color. Enjoyment. Delight. Not as intense as red (see above), purple is the color of idle enjoyment. Theater seats fill with lavender. Reclining in parlors. Whimsy. Foolishness. Simple pleasures.

An undemanding color. Disarming. I am playing the game, but not for keeps.

White
“I am ready.”

Solace is the inevitable. Ven wearing white are preparing for solace. A symbol of serenity and patience, those who wear the color of solace are ready for their end.

Wearing white can also symbolize that a beloved relative or friend is passing into solace (or has already passed). Doing so shows your thoughts are with them as they enter eternal slumber. Some mystery cults encourage their members to wear white from an early age, signifying the long preparation for the great sleep. Others weave small white fabrics into their clothes as they age, eventually replacing their colors with pure white.

Brown
“I am not playing the game.”

Many ven don brown for the sole purpose of remaining outside the various machinations and plots of their neighbors and kin. Brown is the color of soil. Labor. “I am too busy to play.” Brown is also the color of “honest work.” Although the nobility would never admit it, an unspoken truth lingers here. An acknowledgement that all play and no work lets civilization fall apart.

Brown also carries the connotation of the unblooded. Many nobles wear brown to show an appreciation for the labor of the unblooded, a respect for the underclass. Controversial, at least. Scandalous at best.

___

Missing colors: orange and yellow.

Any other suggestions?

Tagged by Stan!

Friends only.

Here are the rules: Each person tagged blogs 7 random facts about themselves, as well as the rules of the game. You need to tag seven others and list their names on your blog. You have to leave those you plan on tagging a note in their comments so they know that they have been tagged and to read your blog.

  1. I’ve stopped drinking so much Coke. A 52 ounce tank of water sits on my desk. I throw it down my gullet every day.
  2. My grandfather was a terrorist who taught me how to kill the boogeyman.
  3. I’ve seen a ghost. I think. I try to tell the story every Hallowe’en.
  4. Two years ago, I found out I have less time than I thought.
  5. I’m finding celibacy both challenging and rewarding. More rewarding than challenging.
  6. I believe in magic.
  7. I love you, even though you piss me off sometimes. But the Buddha teaches me that you can be angry with the people you love and not love them any less.

Okay, seven folks. Completely at random:

 

 

 

 

   

[info]ldy_mialee

 

Houses of the Blooded: “Everybody Wants to be Mr. Black”

I may have mentioned this. I don’t remember.

For the ven, wearing black is a symbol of shame. The ven word dulla (doo-EE-ah). Best translated as “veiled.” You may also translate it as “invisible.”

Criminals wear black. And no-one speaks to them. No-one helps them. No-one pays attention when they’re being mugged.

Dulla.

Nobles hire personal guard. Personal guard do not use swords. They use spears. To hide their identity–and their shame–they wear masks and black robes. At parties, everyone ignores them. No need to point out another ven’s shame. He’s already being punished enough. Mercy is a virtue, after all.

Enemies deserve no mercy, but that’s for revenge.

So, no black. Sure, you can have black boots and black gloves. That’s fine.

No black. There’s a whole spectrum of fun colors. Time for gamers to discover them.

(This entry was, in no way, inspired by my own experiences at Vampire LARPs. No, siree.)

Houses of the Blooded: Economy (full)

For this section, I’d like questions. Lots of questions. The more you ask, the more details I can add, the better idea I have of how ven economy (and much of its culture) really works.

Let’s talk about money.

___

Ven economy is, for lack of a better term, bazaar. I mean, it’s bizarre. Okay, it’s actually both. The ven never hit mercantilism the way Europe did.

(Mercantilism, by the way, is the economic philosophy based on scarcity of resources. It teaches us that there’s a limited amount of worth, therefore, you must gather as much wealth as possible. That’s why the monarchy and other nobility hoarded gold: there’s only so much of it, and if you have the most, you have the power. It also teaches that the global volume of trade is unchangeable. In other words, value does not adjust based on supply or demand. Now, this is a very simplistic definition of mercantilism, but it illustrates the point well enough.)

The ven have plenty of gold, silver and other precious metals. The sorcerer-kings set up mining operations making it easy for the ven to acquire all the gold, silver and stone they need. Likewise, the jungles provide food, lumber, and other resources. The ven lack for nothing. Everything is there for them. All they have to do is go out into the hungry world and get it.

In other words, in ven economic philosophy, value does not derive from materials, but from pruvst: labor.

Now this provides a bit of a problem for the nobility. After all, if all value is derived from labor, that implies the working class is the source of all value. Of course, you can see where this is headed.

And those of you who don’t know, yeah, that’s exactly where it went. But that’s for another day.

The ven do not have any form of currency. No cash, no coin. Instead, what the ven have are contracts. Agreements to perform. “I make you a sword, you feed me for a year.” Remember: the ven understanding of value comes entirely from labor, so to the ven, “currency” is the agreement to exchange labor. This is how they see the feudal contract. Nobles agree to protect the peasants (“protect” being their labor) and the peasants agree to serve.

This is one of the keystones of ven culture. The only thing in the world that has any true value or worth is labor. Not gold, not water, not iron. Because without the hand to lift, without the mind to work the machine, without the body doing the work, nothing else in the world has any value.

Let’s take a look at the ven economy from three points of view. We’ll start with a typical noble, then look at a merchant, and finally, we’ll talk about how money affects a peasant’s life.

NOBLE
Shara Yvarai never pays for anything. After all, to their peasants, she provides a valuable labor. She can go to a blacksmith and demand a new sword, go to a farmstead and demand food, go to a leatherworker and demand new boots. She provides a valuable service: she protects them from orks and neighboring nobles looking to take over the land. Because of her generosity, because of her kindness, because of her compassion, Shara’s people love her and gladly exchange their labor for hers.

The only thing that matters to Shara—from an economic point of view—is her harvest. Because of the feudal contract between herself and her subjects, she retains a majority of their labor. They pay her in spices, wines, food, lumber and stone: the fruits of their labors. She uses those to make contracts with neighboring nobles, hire personal guards, sheriffs and other officials to protect her roads and villages. She also uses it to expand her domain. A stronger domain leads to more security for her subjects. More security leads to happier subjects.
When outside her domain, Shara’s in a bit more trouble. As a noble, she’s expected to protect the peasants of other domains, but up to a point. The law is specific: a noble is obliged to protect the serving class as long as it does not bring danger to himself. Of course, this specific law is pretty vague on what “danger to himself” means.

Also, she may be in a bit of a pickle if she tries demanding service from peasants and merchants not under the labor of her protection. The unblooded are under obligation to provide for the needs of foreign nobility “so long as it does not put an unreasonable burden upon the peasant.” Again, the term “unreasonable burden” is left up to interpretation.

If a foreign noble goes to a merchant, tradesman, craftsman or peasant and demands service, the peasant may answer, “I am already under the shadow of my lord.” This indicates he cannot cease his current service and the noble has to find peasant to bully around. Of course, the noble can answer such insolence with violence… at a risk. More on that in a bit.

But let’s go back to Shara’s own domain for a moment. A noble has the authority to “protect” his subjects any way he sees fit. If that means fire and pain, he’s within his rights to do so, but there’s a downside to mistreating peasants. Unhappy peasants lead to subtle revolts. Resource shortages. Spies for foreign enemies. Missing sheriffs. The liege who only uses the stick and never offers a carrot learns this lesson. Sooner than he expects.

Now, for the noble caste, the concept of possession is a difficult one. For the blooded, the law states that you only own what you can keep. Actually, that’s almost verbatim from the legal code. If something is stolen from you, obviously, you weren’t clever enough to keep it. And no ven noble would ever admit to being less clever. An insult to yourself. Admitting you had been taken, fooled, tricked. Never. No, nay never. And so, when items are stolen, the subject almost never comes up. The shame of admitting you’ve been put on the wrong end of a trick, that someone got the better of you, is just too great. Just admit to yourself you were beaten and move on.

As for inheritance, that’s a subject of great debate, even among the ven of this era. What does a ven deserve? A noble cannot simply inherit his land from another. He must fight for his lands!

Blood makes the soil rich!
Blood makes the soil rich!
Blood makes the soil rich!
Blood makes the soil rich!

(Remember: the more you say it, the more you must believe it.)
(But don’t overdo it. Style.)

Therefore, when a noble dies, his lands become disputed. Any noble with the strength to take them is fully within his rights to do so. This means the nobles who have an heir in mind put actions in motion ensuring their heir’s success. Of course, just because you have a plan doesn’t mean it will succeed.

And, as Lessons teaches us, you don’t have to be smart to have a plan.

PEASANT
We’ve already spent a little time on peasants, but its worth looking at life in Shanri from their point-of-view.

First off, the peasant class is mostly illiterate. Mostly. There are peasants who can read, but not many, and the nobility doesn’t go out of its way to change that fact. This makes the ven economy difficult—because almost every economic interaction involves a contract. Almost.
Most peasant communities have developed a “share and share alike” economy. The blacksmith repairs everyone’s tools. The farmer shares all his food. The cobbler repairs everyone’s shoes. Hand-me-downs don’t just go from sibling to sibling, but family to family. This is what the ven call tuthallen. I’ve translated this word as “generosity.” The literal meaning is something along the lines of, “What is mine is ours.”
Personal possession is still present in peasant culture, but you have to understand the mindset. For the unblooded, an object can only be claimed if someone else acknowledges it is yours. Your mother passes away, for example, and your father—who inherits all her belongings—gives you her favorite shawl. The community recognizes that shawl as yours.

This brings up the entire notion of inheritance.

But for the moment, understand that among the unblooded, nothing belongs to you unless it has been given to you by someone else. Of course, the sincerity of the gift may go questioned by another, and in that case, the community decides who owns the item.

And by “item,” I mean houses, cows, land, forks. Everything. Possessions belong to the community.

Peasants also spend most of their time toiling away, proving their worth with labor. When harvest arrives, they surrender nearly everything they produce to the liege while he leaves them enough to survive until the next harvest. To be fair, not all lords and ladies are tyrants. A few—a precious few—treat their peasants well. Enough to be exceptions.

But the peasant caste does have enough time to go to town. Each season provides a new opportunity to head to the local village, town or city and trade with distant cousins. Or perfect strangers. Trade is the commerce there. A farmer brings his carrots, peas and ham. A blacksmith has new tools. A carpenter puts up a sign for repairs. Everyone has something to trade. The trick is finding someone with what you want willing to trade for what you’ve got.

The peasant caste trades for tools and repairs. Better tools for the farm, repairs for old tools not ready for abandonment. Most of these deals are made on the spot. Once the trade is made, it’s done. No quibbling, no arguing. Done, done, done.

(That’s the tradition among traders. One says, “Done.” The second echoes his remark. The first says it again. “Done.” “Done.” “Done.” That seals the deal.)

Once a deal is sealed, there is no going back. And because verbal deals are quick, nobody needs to argue over it. If you got shafted, you know to deal with a different trader next time. That’s ven law. Live and learn. And leave me alone.

Long-term deals are also available, but only by contract. Most peasants cannot read, so signing long-term contracts is out of the question. A few bring along a literate relative to look over contracts. Few and far between.

So a peasant’s life is spent in toil and trade. Toil for his labor, trade for his labor. It isn’t a pretty life, no matter how the poets and playwrights try to make it so.

MERCHANT
For merchants in Shanri, the economic situation becomes… a bit murky. Peasants work for their labor. The nobility bleed for their labor. A merchant… he sells the labor of others. Murky.

Ven law has not caught up with the quick rise of the merchant class. Ven who have made a living from the loopholes in the ven economic system. Contracts. It has everything to do with contracts.

The merchant class (not caste) arose twenty years ago when a small group of craftsmen realized their goods were worth more than food. “An apple in the stomach is gone tomorrow, yet my knife cuts more apples,” wrote the merchant Tulthande Shen. He made the connection that his craft remained.

His idea spread quickly, but quietly. Being a ven of half a mind, he knew such an idea was dangerous, so he kept it to himself and a few others. Twenty years later, his circle of friends has grown, but not by much. He remains one of the most powerful and richest ven in Shanri. But his secret, like most secrets, did not stay in its box for long.

The only box that can hold a secret is a coffin.

In the ven era depicted in this game, the merchant class moves closer to eclipsing the nobility. Recognizing goods and services as the prime commodity, they trade for real estate and recognition with the blooded, earning themselves titles, but not the full status of nobility. The “merchant barons” hold lands bartered from nobles in exchange for goods and services, but no noble has traded away any title higher than baron. Not yet, at least. That moment is yet to come.

And no merchant baron has yet to be called “blooded.” For that, a murder must take place.

And so, for the merchant barons, they must be content with their borrowed titles. They own land but cannot pass it down to an inheritor. They have title, but not access to the sorcery of the nobility. They have what might be called wealth, but in fact, they are little more than the peasants they look down upon.

Shluah veth. “Proud dirt.”

For Crapdaddy

Just recently, my buddy Sheldon made a post about Islam and women.

Here ya go, Shel.


Click Here for more great videos and pictures!

A religion of tolerance.
A religion of peace.

___

Okay, snarky time over.

When the anti-D&D bullshit came up, Mike Stackpole said something brilliant. (Not unusual for Mike Stackpole.) He said, “If someone bashes in your windshield with a baseball bat, you don’t ban baseball.”

Likewise. If someone uses religion to bash women, you don’t ban religion.

Unless that religion actively promotes the subjugation of a particular kind of person, of course. And then, even still, my Libertarian heart can’t stand the idea of banning an idea. Even stupid ideas. We need stupid ideas to contrast against the good ones.

This jerk uses his religion to justify his bigotry. Of course, if he followed a different religion (ALL HAIL ERIS), he wouldn’t be such a bigot. He’d just know the Goddess’s juicy goodness for himself.

Yeah, I said it.

Houses of the Blooded: Economy

(this is gonna make

 happy.) 

Let’s talk about money. Ven economy is, for lack of a better term, bazaar. I mean, it’s bizarre. Okay, it’s actually both. 

The ven never hit mercantilism the way Europe did. (Mercantilism, by the way, is the economic philosophy based on scarcity of resources. It teaches us that there’s a limited amount of worth, therefore, you must gather as much wealth as possible. That’s why the monarchy and other nobility hoarded gold: there’s only so much of it, and if you have the most, you have the power. It also teaches that the global volume of trade is unchangeable. In other words, value does not adjust based on supply or demand. Now, this is a very simplistic definition of mercantilism, but it illustrates the point well enough.) 

The ven have plenty of gold, silver and other precious metals. The sorcerer-kings set up mining operations making it easy for the ven to acquire all the gold, silver and stone they need. Likewise, the jungles provide food, lumber, and other resources. The ven lack for nothing. Everything is there for them. All they have to do is go out into the hungry world and get it. In other words, in ven economic philosophy, value does not derive from materials, but from labor. 

___ 

Yeah. Socialist ven. Enjoy it, Jess.

Houses of the Blooded: 20k

Twenty thousand words this weekend. I got a lot done. The domain system is nearly finished and I worked through most of the sorcery system. I also wrote up about 40 adventure hooks and the better part of a starting adventure along with a hard outline for the “Shanri & the Ven” chapter.

Friday’s playtest had the first signs of “the old John” running the game. I was less interested in playtesting and more interested in just running the bloody thing. I think it showed. I certainly felt it. I hope the players did as well.

Meanwhile, here’s Asia Argento. She’s been on my desktop all weekend, sending me evil glances and inspiring thoughts about ven culture and fashion. Something I’ll be diving into next week.

Angst

A couple of caveats.

First, I know language is flexible. I know words begin life with one usage, then evolve as people use them differently. I know this.

Second, I know I’m being a silly, old fuddy-duddy when I object to the mis-usage of words. To invoke Jessie Foster: “I’m that old man on the front lawn, in my underwear, shaking a rake at the kids.” Yeah, I know that.

But dammit, the word “angst” does not mean “pissed off.” Nor does it mean “angry.” It is the root of our own word for “anxious” and its proper usage (according to Merriam Webster) is a bit more like this:

a feeling of anxiety, apprehension, or insecurity

I know White Wolf adopted the word and made it mean something completely different from its original usage, but dammit, that’s White Wolf! That’s what they do! Take words that mean one thing and hammer them into shape so they mean something completely different.

So, let’s stop replacing “anger” with “angst.” I know they came from the same root word, but don’t mean the same thing.

I blame George Elliot and Siggy Freud. And White Wolf.

Fair and Balanced: Ron Paul

Like some Americans, I was impressed with Ron Paul at the Republican debate. Unlike some Americans, I’m disgusted there’s talk of excluding him from the next few debates.

Of course, it’s far too early for me to make any kind of say on voting. But if you haven’t heard of Ron Paul or know what he was talking about, check this out.