has posted her second installment of the Houses of the Blooded game she’s running (and I’m playing in!).
Reflections
One of the first (if not the first) supplements I’ll be doing for the game is a little book called Blood & Tears. It’ll be the full PVP/LARP rules. Playing the game as someone who’s seen at least half a dozen groups abuse the system, I’ve learned a lot of tricks. I’ve even come up with a few of my own. The PVP system will have to limit the way people use Wisdom/Cunning risks as well as Style Points to add details to other PCs.
For example, when we walked into the Baronness’ home, I spend a Style Point and said, “I contact my spy in this house.” Just that easy. Now, I want my character to have spies in every house in Shanri, but imagine forty people walking into your home, spending a SP and saying the same thing. Not good for game play.
Making vetos cheap/easy encourages players to come up with cool things for your character: adding nifty details to your spouse/house/staff. I could also reverse the SP process. If you come up with a cool idea for one of my NPCs, I give you a Style Point. That may work. I’ll test it in the forthcoming playtest sessions.